Schedule
‘Good’ conversation is good rather than ‘disappointing’ — it does not merely chew over factual disputes or retreat into a play of disembodied concepts — because it, and it alone, allows conversational partners to challenge one another and to learn from one another in a fashion which brings all things about each partner into play. […] nothing is less polite than rigorous conversation pursued to its end. (Richard Gunn)
Doing the reading
We aim to read about 25-35 pages per day. That number is an average - which means some days we read more and other days we read less. There will be days of class for which we need to read closer to 50 pages, and days of class where the entire reading is half a page. It’s hard to have anything to say (or to write) if a person doesn’t read very much. Good ideas come from the way we process the ideas of others, same as good habits, good manners, good morals, good instincts - always from other people. This is a list of readings that will give you new ideas to make your own ideas and writing original and interesting to other people and to yourself.
It is not possible to do well in this class without doing the reading.
Our detailed schedule of readings is below. Any reading that is not hyperlinked is available in Blackboard or is a book you purchased for this course.
Supplementary readings are optional and you are not required to read them, though you are encouraged to!
Detailed Schedule
Our full schedule of topics as well as readings for these topics can be found below.
I also try to include reasons for why we are spending time on these topics (I think I owe you that), as well as discussion questions that you can use to guide your reading and note-taking. Some of these discussion questions are required which means that you should come prepared to share your thoughts about that question. So please look at both the schedule below and the attached document regularly. (As usual, sign into that document with your Drake login info.)
(Why we’re learning what we’re learning)[https://docs.google.com/spreadsheets/d/1IJnKhUbO300HY-U8IuIayjQd-wuzVfdqguXDsl6y1kw/edit?usp=sharing]
Date: 8/24
Topic: Welcome! + Policies + Intro
Readings: Nothing for today - but read the course syllabus for next time, and start on the readings for next week.
Viewings: None
Date: 8/26
Topic: What is Aesthetics? + Everyday Aesthetics
Readings: The whole syllabus (this whole website) as well as the Drake University Academic Integrity Policy.
Skim this page: Wikipedia: Everyday Aesthetics
TODO: Syllabus Quiz on Blackboard (Due tonight)
Viewings: (please do not watch the entire 4.5 hour loops, just glance at those and absorb the vibe) Solarpunk aesthetic, Machine fabrication, Coding, Hacking, Cybercore
Optional: Stanford Encyclopedia of Philosophy - Aesthetics of the Everyday CARI - Consumer Aesthetics Research Institute
Date: 8/31
Topic: Aesthetic Theory and Rhetoric
Readings: Christopher Bartel - Aesthetics and Video Games Ch. 1 : Aesthetics
Viewings:
Optional: SEP - Heidegger’s Phenomenological Approach to Art
Date: 9/2
Topic: Aesthetics and the Unconscious
Readings: Slavoj Zizek - section on antisemitism from The Sublime Object of Ideology Susan Sontag - Against Interpretation
Viewings:
Optional:
Zenil, Soler-Toscano, Gauvrit - Aesthetic Preferences Bill Livant - The Hole in Hegel’s Bagel
Date: 9/7
Topic: Labor Day - NO CLASS
Date: 9/9
Topic: Games and Play
Readings: David Graeber - What’s the point if we can’t have fun?>
Christopher Bartel - Aesthetics and Video Games Ch. 2: Three Attitudes to Play
Viewings: Two Crows Play in Snow on Car
Optional:
Date: 9/14
Topic: Machine Aesthetics
Readings: Brummett - Rhetoric of Machine Aesthetics, Ch. 2 (Mechtech),
Viewings: Howl’s Moving Castle, Steam engine, Anime steampunk aesthetic, Massive machines
Optional: (WARNING: weird, uncanny, sexual themes, etc. - not mandatory whatsoever) H.R. Giger
Date: 9/16
Topic: Machine Aesthetics : Repetition
Readings: Bauhaus, The Charnel House - Repetition, Repetition, Repetition
Viewings:
Optional: Bauhaus - Influence on Everyday Life, Le Corbusier’s Machines for Living Repetition Compulsion - World Historical Rhythms in Architecture, Abigail Cain - What Steve Jobs Learned from the Bauhaus
Date: 9/21
Topic: Electrotech and Electronic Aesthetics
Reading: Brummett - Rhetoric of Machine Aesthetics, Ch. 3 (Electrotech)
Viewing: Neon Genesis Evangelion - Control Room, A circuit, Circuit diagram, 2001: A Space Odyssey Trailer Vetroo K1 Pangolin Tower Case, Kanto mATX, HYTE Y70 ATX Mid-Tower Case, Windows 95 Ad, Apple vs PC,
Optional: Buffy the Vampire Slayer Season 1 Ep. 8: I Robot, You Jane (I don’t have a link to this one - but it’s a good example of ‘evil computer’ and I highly recommend it!)
Date: 9/23
Topic: Electrotech and Electronic Aesthetics
Reading: Brummett - Rhetoric of Machine Aesthetics, Ch. 3 (Electrotech)
Viewing: Neon Genesis Evangelion - Control Room, A circuit, Circuit diagram, 2001: A Space Odyssey Trailer Vetroo K1 Pangolin Tower Case, Kanto mATX, HYTE Y70 ATX Mid-Tower Case, Windows 95 Ad, Apple vs PC,
Optional: Buffy the Vampire Slayer Season 1 Ep. 8: I Robot, You Jane (I don’t have a link to this one - but it’s a good example of ‘evil computer’ and I highly recommend it!)
Date: 9/28
Topic: Chaotech and the Aesthetics of Machine Decay
Reading: Brummett - Ch. 4 (Chaotech)
Viewing:Abandoned mechtech, Abandoned electrotech - focus on the device, not its environment
Listening: : The Caretaker - All You Are Going to Want to do is Get Back There , William Basinski - Disintegration Loops (also see Wikipedia - Distintegration Loops)
Optional: The Aesthetics of Decay - Beyond the Beautiful
Date: 9/30
Topic: Chaotech and the Aesthetics of Machine Decay
Reading: Brummett - Ch. 4 (Chaotech), ((skim) Tech Noir - Wikipedia)[https://en.wikipedia.org/wiki/Tech_noir]
Viewing:Abandoned mechtech, Abandoned electrotech - focus on the device, not its environment
Listening: : The Caretaker - All You Are Going to Want to do is Get Back There , William Basinski - Disintegration Loops (also see Wikipedia - Distintegration Loops)
Optional: The Aesthetics of Decay - Beyond the Beautiful
Date: 10/5
Topic: Analog and Biological Computation
Reading: Chapter 1 of Joshua Clover’s The Matrix Matrix Digital Rain
Viewing: Watch the Matrix (required! Will be available for free via Drake - link to be shared later)
Listening:: The Analog Thing audio improv Analog hybrid music - start around 34:00, Computing with Fungi
Optional: Analog computers, Ancient and analog mechtech - the Antikythera mechanism
Date: 10/7
Topic: Cybernetics
Readings: Stafford Beer - Designing Freedom Ch.1
Viewings: Cybersyn, living plant controls a machete through an industrial robot arm
Optional: Norbert Wiener - Cybernetics
Date: 10/12
Topic: The Uncanny and the Sublime
Readings: (Skim) The Uncanny Valley, Edmund Burke - A Philosophical Enquiry into the Origin of Our Ideas of the Sublime and Beautiful (Fragments) Freud - The Uncanny (Unheimlich) (Fragments)
Viewings: Look around online and find examples of both the uncanny and the sublime - add these to the slides with your name.
Optional: The “uncanny” is the experience of a loss of control
Date: 10/14
Topic: FALL BREAK - NO CLASS
Readings:
Viewings:
Optional:
Date: 10/19
Topic: Cyberpunk
Readings: Neuromancer Ch.s 1-3
Viewings:
Optional:
Date: 10/21
Topic: Cyberpunk
Readings: Stories from the Big Book - TBD
Viewings:
Optional:
Date: 10/26
Topic: Cyberpunk
Readings: Stories from the Big Book - TBD
Viewings:
Optional:
Date: 10/28
Topic: Theory of Cyberpunk
Readings:
Viewings:
Optional:
Date: 11/2
Topic: Blade Runner (1982)
Date: 11/4 Readings: Fisher - Interview w/ Burial
Viewing: Wendy Carlos
Listening: Burial - Archangel, Sample breakdown of Archangel, (some of) Aphex Twin - Selected Ambient Works 85-92 Nils Frahm - Says
Optional: Burial - Forgive Ikonika - Please William Basinski - Disintegration Loops oneohtrix Point Never (feat. The Weeknd, Caroline Polachek) - No Nightmares Quarta 330 - Sunset Dub (Documentary) Delia Derbyshire - The Delian Mode
Date: 11/9
Topic: Nostalgia and Retro
Readings: Interview V. Mannucci, V. Mattioli, Mark Fisher - Nostalgia and Lost Futures Tech Nostalgia matters because it’s the history of us (skim) Vaporwave
Optional: old games Is electronic music a threat to culture? Technological revolutions and techno-economic paradigms Halt and Catch Fire - 90s Nostalgia
Date: 11/11
Topic:
Readings:
Viewings:
Optional:
Date: 11/16
Topic: Environment and Visual Design
Readings: Dithering (Skim)
Viewings: Architects react to Elden Ring Architecture How do video game graphics work? Games that don’t fake the space Procedurally generated city Procedurally generated dungeons
Optional:How Computer Graphics Work Creating a scene in Unity First generation of console games Video game crash of 1983
Date: 11/18
Topic: Goal-Seeking Aesthetics
Readings: Christopher Bartel - Aesthetics and Video Games Ch. 3: Goal-Seeking Aesthetics
Play: Play some Tetris and also some Mario
Date: 11/23
Topic: Dollhouse Aesthetics
Readings: Christopher Bartel - Aesthetics and Video Games Ch. 5: Dollhouse Aesthetics
Play: Find a game which features dollhouse aesthetics and play it a bit - then report back in class!
Date: 11/25
Topic: NO CLASS - Thanksgiving
Date: 11/30
Topic: Noise and Chaos
Readings: Perceived randomness (Apophenia) Perlin noise in No Man’s Sky
Viewings:
Optional: Kolmogorov Complexity
Date: 12/1
Topic: AI Art, Pixel Art, and Slop
Readings: (skim) Wikipedia - Artificial Intelligence Art Harvard Gazette - Is Art Generated by AI Real Art? Quiz - Real or AI? Welcome to Slop World: how the hostile internet is driving us crazy
Viewings: Waneela - pixel art landscapes and slice of life
Optional: This Machine Kills (podcast) - ScamGPT - How AI Supercharges Fraud, ft. Alice Marwick